Greetings! I’m Ali. I'm passionate about software, AI, math, games, data, and robotics. I enjoy programming, learning, building things, solving hard problems, and turning ideas into real tools and apps that actually work!
Projects
FactorSmith
Game generation using partially observable markov decision process and multi-agent reasoning.
SprintAgent
Autonomous hierarchical agentic system that transforms high-level project briefs into execution-ready roadmaps through project → module → task → visualization.
Nanodecoder
Foundation for experimenting and extending Transformer architectures.
Lineagentic-Flow
Agentic AI solution for building end-to-end data lineage across diverse types of data processing pipelines.
YAML2Graph
Knowledge graph builder library that converts YAML definitions into a fully operational and customizable knowledge graph.
Solutions
How can we generate a 3D layout that leverages advanced mathematical methods to control the generated scene, using differential equations and gradient descent, while also employing a vision–language model (VLM) to validate the generated scene?




How can we generate playable game from natural language descriptions?

How can I build a custom LLM that can outperform GPT-3 for under $200, and a GPT-2–level model for around $35?

How can I build operational knowledge graph in minutes?

How can I visualize lineage in dev to fast debug with clarity?

